That expectation level is raised still further by the upcoming arrival of Vita TV - a screen-less version of the handheld that, in time, will also support PS4 Remote Play (we've got a Japanese unit in-house now and rather annoyingly it's not enabled in the current firmware). Indeed, Nvidia manages to hand in a highly playable experience despite the lack of a direct hook-up between the PC and the Shield handheld - traffic needs to travel via a router, presenting its own latency implications. There's a really high expectation level with Vita Remote Play because the core technology has been proven to work on not one, but two different systems. Nintendo also took the honours on image quality, with macroblocking artefacting much more noticeable on Shield, mitigated only by the small display. Nvidia's Shield system offered no direct connection between handheld and PC, but even via a router we noted remarkably swift response - despite a downgraded 30Hz display refresh. Wii U accomplishes all of this extremely quickly - we ran the GamePad alongside a PlayStation 3D screen with 33ms display lag, and via high-speed photography we noted absolute parity in the refresh. Call it wishful thinking on our part, but we couldn't help but hope for similarly impressive results from PlayStation 4.Īll of these streaming gameplay set-ups are based on very similar principles: the current frame is grabbed from memory by a hardware encoder, compressed into h.264 video, beamed over WiFi to the handheld, then decoded and displayed on-screen while control inputs are transmitted back to the host. Since then, Nvidia's Shield has come along - not quite as impressive right now, but great stuff nonetheless, with a new update coming up soon that promises significant improvements. Nintendo's Wii U GamePad established the notion of decoupling from your HDTV and playing remotely with excellent image quality and no noticeable lag. With the release window around the corner, Sony should be showcasing the new user interface as well as other hidden features or feats in the coming weeks.PlayStation 4's Remote Play connection with PS Vita is exciting stuff - a value-added extra with the potential to revitalise the fortunes of Sony's under-performing handheld. The next-generation console launches on November 12, 2020. Those interested can now download third-party authenticator apps from the App Store and Google Play for the security of their PlayStation consoles, which is a must for everyone out there.Īs important as all of these updates are, Sony has still not unveiled the new user interface of PlayStation 5. The same firmware update 8.00 also expands the existing two-factor authentication system for PlayStation Network. However, HDR streaming will require players to be playing on devices that are capable of displaying HDR which has actually grown immensely over the past few years. Hence, players can stream their games at 60 frames per second at all times without going through any options provided that resources and support are there.įurthermore, PS5 remote play allows for HDR streaming unlike PS4. Sony may have possibly updated the streaming algorithm to simply choose frame-rates automatically based upon the internet connection and the games. Surprisingly, where PS4 remote play allows players to switch between 30 and 60 frames per second, PS5 remote play has no such option. The supported resolution has been kept the same 1080p even though Sony has repeatedly touted the coming PlayStation 5 to have been designed to play games at 4K resolution. However, despite the next-generation console being able to run games at 4K resolution, PS5 remote play apparently only allows for 1080p output.Īccording to a new thread on ResetEra following the firmware update, PS5 remote play has the same streaming options as PS4. Sony Interactive Entertainment has expanded the remote play functionality on PlayStation 4 to support PlayStation 5 as part of a new firmware update earlier today.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |